To do this i utilized high universal damage boost and dark nova as my main offensive attack. Power link and elf provided me with vital shield breaking capability and some minor healing ability. Against defensive ices your strategy changes a bit. an understanding of spell mechanics that the shift and shadow spells would utilize universal damage boost, Summer Spellwrighting Contest: Summer 2020 Winners. Since your deck is centered around a dark nova combo it is important to understand methods to achieve your goals. Currently (on test realm) the damage amount on the card does not update when Colossal is applied, however the damage dealt does change. There low pip condition meant that they could not generate an offense that could kill me or utilize very many disruptive utilities. Against jade/juju remove jujus as they come with wands/low pip attacks and dark nova when they are low on pips or after a reshuffle. Shift spells can critical. Experience and how much risk you are willing to take will guide your decisions on when to cast nova. Against balance discard all auras unless you have the health buffer to tank a supernova and you need a “free turn”(free as in you know what they are going to cast). A Wizard101 player since 2009, Eric has always enjoyed PvP at the level cap. These spells can be enchanted like other attacks. Krampus allowed me to possibly fizzle lock my opponent (unreliable) while efreet allowed me to deal some great damage and debuff a potentially fatal hit. Typically all of these conditions will not be met, however if you have 2/3 or even 1/3 it could be a good time to cast nova. Be aware of efreet possibilities(shift greenoak handles this nicely if they try to stop your nova combo with efreet). Satyr for quick recovery from a debilitating strike and Regenerate for a constant heal to address spam or preempt attacks. Once I built the correct amount of shadow pips I used 3 conditions to determine when to cast dark nova: When my opponents are at low pips is an ideal time to cast nova. Players who are level 98 or higher need to speak to Arkyn Moonblade in the Eclipse Tower to train these spells. Required fields are marked *, The anticipated end of the Pre-enchant era has arrived. I switched to the fire mastery amulet and began utilizing fire elf, krampus, efreet and power link. My strategy revolved around slowing the tempo down and keeping my health up until I could pull out a Dark Nova end combo. You should definitely use empowers because they give you three noob/white pips which coincidentally is the same amount requires to cast a shift…. Guides, Pets, Spells, Quests, Bosses, Creatures, NPCs, Crafting, Gardening and more! Against a more balanced storm play as you usually would but keep a heal ready for sudden damage spikes from insane/wild bolt. These observations convinced me to add 2 more shifts to my deck: Shift Sugar Glider and Shift Grendel. However upon using them I noticed 2 probl… They do take boost from Auras. With their low block and resist a critical glider will deal 2k and a crit leprechaun will do 1.2k which is pretty much their health. With 86% universal damage I thought I was set, no one would be able to stop me! Keep conviction or vengeance up at all time if facing a crit spam storm. $('[data-toggle="tooltip"]').tooltip(); After experimenting some more I realized my deck was losing due to three decisive factors. the link brings you to an empty search) then you must create the topic, using the topic naming convention explained here. The only problem with this is that the Treasure cards are expensive. They are single-round polymorphs that allow you to perform a creature‛s natural attack for one round, after which your Wizard reverts back to their original form. Keep yourself well defended and well healed and do not get frustrated as balance completely controls your resources and fizzles you repeatedly. Fire dispel will not stop a Shift Grendel from working. Known for his contributions to Storm PvP, Eric is nonetheless knowledgeable about all max level schools, tactics and gameplay styles. jQuery(document).ready(function($) { http://www.wizard101central.com/wiki/index.php?title=ItemCard:Shift&oldid=360541, Bundle Gift Cards, Gift Cards, Elixirs, Card Packs. You will probably not have a chance to use nova against a YOLO storm so spam em with leprechauns and shifts. Casting a nova against a high pip balance for example is pretty much “kill me” as they can simply feint and judge. Even outside of this build, having a good chunk of block is important for all but the most offensive of strategies, and my 64% was enough to survive with. Psylent Night was an active part of the Duelist101 crew and an avid PvPer in his days. Piscean due to what I had believed to be an awesome aftereffect of stealing a pip. I used the full sentinels gear, life mastery and the lunar sceptre of anubis. They can control your pips with manaburn(including on occasion your shadow pips), remove your aura while severely damaging you with supernova, debuff you and possibly fizzle you with loremaster, set up combos with savage paw and feint and severely damage you at almost any point in the match with judgement. $('[data-toggle="tooltip"]').tooltip(); Enfeeble off any bladestack attempt and prep for your dark nova combo. Also, Storm shields are common in the arena, and Piscean often had to meet them. After a memorable battle with fellow duelist writer Blaze Raven, I realized that the fire mastery offered a lot of utility I was missing. // Enable Bootstrap Tooltips Piscean due to what I had believed to be an awesome aftereffect of stealing a pip. Required fields are marked *, . I initially thought the shift spells would be great with elucidate, but after thinking some more I became convinced I could make a shift and shadow centric deck work as is. Your email address will not be published. Note: These are Moon Spells, so they do not use your schools Power Pips, even if they do damage from your school. Regenerate to counter artorious/basilisk. I knew from an understanding of spell mechanics that the shift and shadow spells would utilize universal damage boost. As part of the largest Wizard101 Community and Wizard101 Forums online, this is a community wiki that anyone can contribute to! With that in mind I made sure that when my offense did come, it would be fatal or near fatal. For an example of this see 25:13 of the attached video. This provided me with several key ways to address my flaws. As Moon spells, none of these spells are free to any class. Against crit monster deaths keep the heals coming and maintain your bubble till you are ready to nova, mix in some shifts to lower their health and keep them off balance. I quickly realized that Dark Nova would be my hammer, dealing the majority of my damage and setting up kill shots covering my fatal damage output weakness. Fire spells such as Krampus would hit into the fire portion of the common volcanic shield. Shift Greenoak due to its after effect of simultaneously buffing me and debuffing the opponent. Shift Spells are part of Moon Magic. Amplify or Furnace will both cause Shift Grendel to do more damage.

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